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Gabriel Björk Stiernström
Gabriel Björk Stiernström
Art Director & Lead Concept Artist @ Goodbye Kansas
Stockholm, Sweden

Summary

From Gothenburg, Sweden currently working at Goodbye Kansas in Stockholm as a Lead Concept Artist.

Previously worked at Digic Pictures in Budapest as a Senior Concept Artist. Keeping up with freelance work too on the side and considering all these positions I've now had the privilege to work on many major game franchises. Specialized in keyframes, key art, environmental design.

If you want to see more of my work like sketches, other client work and old artwork and in higher quality - then visit my personal website http://www.gabrielbjorkstiernstrom.com/

Skills

Concept ArtEnvironment DesignCharacter DesignMatte PaintingIllustrationKey Art

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Maya
Maya
Blender
Blender
3DCoat
3DCoat
Fusion 360
Fusion 360
Arnold
Arnold
Octane Render
Octane Render
Marvelous Designer
Marvelous Designer
Mixer
Mixer

Productions

    • Video Game
      League of Legends - Ruination
    • Year
      2021
    • Role
      Senior Concept Artist
    • Company
      Digic Pictures
    • Video Game
      Destiny 2: Beyond Light
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      Digic Pictures
    • Video Game
      Call of Duty: Black Ops Cold War
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      Digic Pictures
    • Commercial / Advertisement
      Godfall – Cinematic Intro: The Fall
    • Year
      2020
    • Role
      Senior Concept Artist
    • Company
      Digic Pictures
    • Commercial / Advertisement
      Unknown 9: Awakening - Official Teaser Trailer
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Digic Pictures
    • Commercial / Advertisement
      Assassin's Creed Valhalla - Cinematic Trailer
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Digic Pictures
    • Commercial / Advertisement
      Senna: Shadow’s Embrace | Champion Animated Trailer - League of Legends
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Digic Pictures
    • Commercial / Advertisement
      Elden Ring - E3 2019 Cinematic Trailer
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Digic Pictures
    • Video Game
      Star Trek Fleet Command
    • Year
      2018
    • Role
      Concept Artist
    • Company
      DIGIT Game Studio
    • Video Game
      Hades' Star
    • Year
      2017
    • Role
      Concept Artist & Illustrator
    • Company
      Parallel Space Inc.
    • Book
      Foundations Trilogy by Isaac Asimov
    • Year
      2017
    • Role
      Illustrator
    • Company
      Mondadori
    • Book
      Wédora: Staub und Blut
    • Year
      2016
    • Role
      Illustrator
    • Company
      Knaur
    • Commercial / Advertisement
      RAID WORLD WAR II - E3 2016 Announcement trailer
    • Year
      2016
    • Role
      Concept Art, Pre-vis & Matte Painting
    • Company
      Filmic Art

Experience

  • Lead Concept Artist at Goodbye Kansas Studios
    Stockholm, Sweden
    January 2021 - Present

  • Senior Concept Artist at DIGIC Pictures
    Budapest, Hungary
    April 2020 - December 2020

    As a Senior Concept Artist at Digic Pictures I share the same responsibilities as the other concept artist meaning working closely with the art director to solve visual problems for game trailers and cinematics. As a senior I'm also tasked with more difficult concepts and tasks that needs to be done under a tight deadline.

    I'm also responsible for mentoring the other concept artists and helping out with defining workflows within the department, as well as being the communicator between the concept artists and the art directors and higher ups, making sure that we're satisfied with the company and that we have everything we need.

  • Concept Artist at DIGIC Pictures
    Budapest, Hungary
    January 2019 - March 2020

    My role as a concept artist at Digic Pictures means working closely with the art director to solve visual problems for game trailers and cinematics. The work requires a lot of keyframes, FX concepts and general ideation.

  • Freelance Concept Artist at DIGIT Game Studios
    Dublin, Ireland
    November 2017 - December 2017

    Concept art and illustrations for Star Trek Fleet Command

  • Freelance Concept Artist at Parallel Space
    Canada
    January 2015 - January 2019

    Concept art and illustrations for Hades' Star